Tuesday, November 21, 2017
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Club Needs for 2016

1. CLUB TECH - a program to bridge the digital divide
Technology Program - cost $68,500
  • Provide Club members with daily access to computer technology.
  • Help Club members develop an understanding of how computers work, the types of opportunities they provide and their role in modern society.
  • Utilize technology to support and advance Club members’ intellectual development.
  • Develop Club members’ interests, skills and motivation to explore careers in science and technology.
  • Use technology as a vehicle for supporting the positive development and self-identity of Club members

2. Project Learn - targeting kids at-risk of academic failure
Educational Enhancement Program - cost $87,000
  • I-Station (Imagination-Station) online reading & comprehension proficiency improvement
  • Homework help and tutoring
  • High-yield learning and leisure activities
  • Parent and adult involvement
  • Collaboration with schools, and educational counseling services
  • Academic Incentives
  • Increase achievement in math, reading and other subjects
  • Help children develop greater confidence in their academic abilities
  • Increase school attendance rates
  • Improve the quantity and quality of completed homework
  • Improve rates of high school graduation
  • Improve student behavior

Triple Play Active LifeStyles – Comprehensive Youth Sports & Fitness Program -
cost $67,000
  • Have a basic understanding of fitness and its importance, exercise and
    safe workouts.
  • Learn new games and activities that support fitness.
  • Stretch and exercise (strength and aerobic) at least three times per week.
  • Spend leisure time engaged in sports and games that support and promote fitness.
  • Have made fitness a lifestyle by age 18. Youth are fit and engage in activities and pastimes that promote a healthy and fit life.


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